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Chapter 62: Curse Nightmare Party

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*Disclaimer: Please don’t post this chapter in novelupdates since I don’t want to mislead other translators.

Chapter 62: 1st Nightmare Heat – 2

———

“Fuh!” 

The scenery around changed completely, and I quickly covered my body as I tried to recognize the situation around me.

And then, after I confirm that there’s no one around moving in my immediate vicinity, I once again try to confirm the situation.

“The first location is a longish grass-covered plain, huh. Well, it is not bad.” 

What’s around me are thin blades of grass that are approximately 1 meter tall.

It is probably weed from rice-plants or something.

I can’t touch the ground, but there’s faint moisture, but it doesn’t seem to be a marshland or a wetland.

In other words, if there’s no issues with parting the grass to advance, it will be an area that’s easy to fight, move, and hide.

“Fumu, it is not like there’s no trees and thickets.” 

I brought out the tip of the wing at a height higher than the grass, and used the eye on it to check the surroundings.

There’s no clear signs of enemies.

There’s trees that you could find in a plain of Africa, rocks that a person could use to hide, and clusters of plants that are not rice-plants, but there doesn’t seem like there’s someone hiding there or moving. 

“Chu?” 

“You may already know, but tell me when you smell or hear anything weird, Zarichu.” 

“Chu!” 

Well, considering the number of people participating (1,132 people) and the size of the map (10km x 10km), the starting point is surprisingly scattered.

On top of that, the curse density of the current map is 5. For players who are Deformity 4, they only have a vision range of 500 meters.

If there’s any players that can begin a swift attack…

“Chu!” 

“Coming, huh.” 

The grass made a shaking sound from something aside from the wind.

Honestly speaking, the one with the highest chance to find me right now is a Deformity 5 player.

I have no choice but to wear anti-curse bandage clothes to deal with the lack of curse density counter-measures. 

When I did, the curse density only around me increased to 10.

In this state, when players of curse density 5 to 9 see it from afar…it will look like, even though the other places have good vision, only the place where I am in is dense with curse mist which is a situation that stands out terribly. 

I am wearing a pseudo ghillie suit that I made of drooping flesh flower fern and vines to sew the biting poison rat skin, but that’s most likely pointless in this situation.

“How should I move?” 

I slowly began to move while being careful not to make a sound and making sure I can react at any moment.

There’s the possibility that they will notice that I am already aware of their presence, and there’s also the chance that they will close the distance in one go, but…it is the latter, huh.

They gave up on hiding and began to close the distance in one go.

“Uoooooo!” 

It will attract others, so I would appreciate it if you didn’t shout. 

Leaving aside that opinion of mine, it seems like the one charging at me is a player that has had a good amount of playtime. 

They have a metal blade axe in their hand, and their armor isn’t only leather but also has metal. Their movement while opening up the grass is smooth, too.

The monstrosity is…it has green skin, 2 fangs growing from its mouth, 2 horns on its head, and there should be one more thing but…it seems like I can’t tell from their outward appearance.

I turn my back from this man that’s like a goblin or an orc, and begin to escape from him.

“As if I will let you escape!” 

There will obviously be a big difference in speed between him who is running at full speed and me who was practically in a stationary state, so the man caught up to me pretty quickly and swung his axe widely. 

“I had no intention of running away.” 

“?!” 

I then clearly looked at the swung down axe and jumped to the side, avoiding it with paper-thin difference.

I then let go of the flail which jumped onto the body of the enemy and wrapped around his body.

“Wa?!””

“[Poison Demonic Eye – 1 Taruwiveno].” 

I activate the Poison Demonic Eye – 1 on the surprised man at point-blank range.

Dark green light leaked out on the surroundings in an instant. 

And then, what was displayed on the man was…the status ailment: Poison (143).

“Impossible…” 

The man couldn’t even stay standing due to the poison turned fatal, and collapsed in place.

Now then, I can defeat him for certain even if I just leave him be here, but it is a situation where it would be better to not take my time, so let’s just finish it quickly.

“Hmph.” 

“Thank you very much!” 

And so, I straddled the back of the fallen man and finished the man by cutting his neck with the tooth knife. 

He thanked me with an ecstatic face for some reason, but…was he some sort of masochist or something? No, it might be because I finished him off quickly when he was in a fatal and painful poisoned state.

“Now then, any extra enemies… Doesn’t seem like there are any.” 

I once again confirm the situation around.

There’s no movement.

It seems like that man just now was the only one who was around here and headed to this place the moment it began.

And so, I retrieve my flail and also grab the green octahedron that’s around 5 centimeters in size which the corpse of the man changed into.

“Appraisal.” 

The players turn into items in this fashion on the preliminary matches.

There’s 5 types of items in total and they all can only be used in the preliminary matches, but they are items that can give you an advantage if used correctly. 

The details published in the official site go like this:

△△△△△

HP Healing Crystal

Level: 1

Durability: 100/100

Effectiveness: 100

Erosion Rate: 100/100

Deformity Degree: 1

A green octahedron.

If you crush it in your hand, it recovers the HP of the one that broke it by 10% of their max HP.

Warning: If you use more than 4 within 1 hour, your HP won’t heal until the preliminary matches end. 

▽▽▽▽▽

△△△△△

Satiety Recovery Crystal

Level: 1

Durability: 100/100

Effectiveness: 100

Erosion Rate: 100/100

Deformity Degree: 1

Yellow octahedron.

If you crush it in your hand, it restores 10 Satiety for the one who broke it. 

Warning: If you use more than 4 within 1 hour, your Satiety won’t recover until the preliminary matches end.

▽▽▽▽▽

△△△△△

Durability Recovery Crystal

Level: 1

Durability: 100/100

Effectiveness: 100

Erosion Rate: 100/100

Deformity Degree: 1

Blue octahedron.

If you crush it in your hand, it restores 10 Durability to the possessed items for the one who broke it. 

Warning: If you use more than 4 within 1 hour, your Durability won’t recover until the preliminary matches end.

▽▽▽▽▽

△△△△△

Effectiveness Amplifier Crystal

Level: 1

Durability: 100/100

Effectiveness: 100

Erosion Rate: 100/100

Deformity Degree: 1

Red octahedron.

If you crush it in your hand, it increases 10 Effectiveness for 1 hour to the one who broke it. 

Warning: If you use more than 2 within 1 hour, your Effectiveness will decrease by 20 until the preliminary matches end.

▽▽▽▽▽

△△△△△

Area Prediction Crystal

Level: 1

Durability: 100/100

Effectiveness: 100

Erosion Rate: 100/100

Deformity Degree: 1

Black octahedron.

If you crush it in your hand, the one who broke it will be able to see the next area reduction result.

▽▽▽▽▽

“Yup, no problems.” 

The result of the Appraisal isn’t different from the one shown in the official site. 

It is a proper HP Healing Crystal.

The items dropped are random, so there’s the possibility you will only get Area Prediction Crystals all the time despite it being late game, but…well, there should be no problem if I just think about using them from here on.

“Now then, the remaining players are…500, huh. They shrank in one go.” 

It has been around 10 minutes since the preliminary match began.

Most players probably have already finished the battles with their first encounter. 

The remaining players have gone down in one go.

Well, considering the possibilities other than 1v1 like terrain advantage, striking each other down, and accidental deaths, you could say this number of remaining players is on the high side.

“The area… This part seems like it will still be fine.” 

I look up at the sky. 

Something similar to a red aurora was faintly covering the sky in all directions.

Right below that delineated the area reduction result: the Survival Area and the Danger Area. 

For now, if I can see the aurora in every direction, it means that this place is inside of the boundary, so there should be no need to worry.

“…I would like to hide for 2 hours for now.” 

I confirm the terrain around and began moving to a tree nearby. 

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